![]() ![]() Interestingly, although the game can easily be classified as a classic adventure game, Wormwood has prepared several different endings. There is no shortage of humor in the game, and solving the difficult puzzles (especially towards the end) is motivated by the frequent breaking of the fourth wall by the creators of the fourth wall and offering many easter eggs. In the meantime, they try to answer the question of whether they were created by man or whether they should consider the myth about the existence of humans just another fairy tale. During their adventures, they come across remarkable independent characters and visit beautiful steampunk locations. Horatio and Crispin discover a multi-layered plot by chance. The main characters of the Wormwood Studio's adventure game are robots. Primordia shows us that an interesting story can also be told in a completely different way. Since man no longer exists in Primordias world, it is a constant source of debate among the robots. Some of the robots believe they were created by Man (God) and others dont believe it, or refuse to accept it. Horatio Nullbuilt and Crispin Horatiobuilt live alone in the desert, fixing up their ship before a rogue robot comes along and steals their power core. Primordia is especially known for its symbolism, especially as to how it relates to religion in our world. Or at least someone who thinks they are human. Primordia: With Mario Bueno, Nonie Craige, Logan Cunningham, Ricardo Delgado. However, we almost always observe all this from the human perspective. Sometimes it may turn out the protagonist themselves is one. Sci-fi games have developed many clichés, like contemplating a future where the world is ruled by artificial intelligence, wars with androids, or trying to find out who's a replicant. The best thing about it: the original concept. ![]()
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